Latency is a grave issue with DS4 on Linux I wasn't able to solve. Quoting: tamodolo Quoting: archnem Quoting: tamodoloPlayed this game on Linux with a DS4. You can buy Hollow Knight from Humble Store, GOG and Steam.
Since they're likely using the same game engine for the upcoming Hollow Knight: Silksong, it's likely this is all helping towards it since they're going to be quite similar.
There's also numerous bug fixes that should make the experience smoother. Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc) Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!) Grimm chest reward is now left on the ground if you banish him without collecting it Reduced screen tearing during screen shakes Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method) Enabled controller rumble (only supported for certain configurations, e.g. Vulkan is now the default graphics API for Linux
64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta) Added 'Borderless' option to fullscreen in video options The update v1.8 is out now, here's some of what's new: YouTube videos require cookies, you must accept their cookies to view.